+1 DMG FPS Damage Calculator

How the math works: the game's own rule says every hit grants +1 DMG, so damage is a simple accumulation — per-shot damage × fire rate × time, optionally multiplied by your rebirth boost. Anything the game does not publish (gun stats, rebirth numbers) is an input you control, never a guess we made. Grounding re-checked 2026-10-30.

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Damage growth simulator

Your settings

The game's base rule is +1 DMG per hit. Official art shows a +67-per-shot example gun — the full gun list is not published, so enter your own value.

The game says Rebirth gives “HUGE power boosts” but does not publish numbers. Enter your own multiplier if you know it — otherwise leave 1. The REBIRTH / RELEASE codes each grant one free rebirth.

DMG gained in a 10-minute session

1,800

1 dmg × 1× rebirth × 3 shots/sec

Time to reach 10,000 DMG

56 minutes

≈ 10,000 shots

What the verified facts give you

  • WELCOME code = 5,000 DMG instantlyVerified
  • Upgrading +1 → +67 per shot is 67× faster at the same fire rateOfficial art

Interpretation: at 3 shots/sec with +1 DMG per shot, a 10-minute session adds 1,800 DMG; 10,000 DMG takes 56 minutes. Where to spend that damage next: gun framework · medals & rebirth guide

What the math is grounded in

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Worked examples (with the arithmetic shown)

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ScenarioInputsArithmeticHow to read it
First 10 minutes, starter pistol+1 / shot · 3 shots/sec · 10 minutes · no rebirth3 × 60 × 10 = 1,800 hits → 1,800 DMGEnough to feel the loop, nowhere near the mid-game. Redeem codes instead of grinding this out.
Same session after WELCOMEWELCOME code redeemed · +1 / shot · same 10 minutes5,000 (code) + 1,800 (session) = 6,800 DMGThe code alone is worth roughly 28 minutes of shooting at starter fire rate — redeem it before anything else.
After a +67-class gun unlock+67 / shot · 3 shots/sec · 10 minutes · no rebirth3 × 60 × 10 × 67 = 120,600 DMGSame hands, same session length, 67x the growth — gun unlocks are the biggest multiplier you control.
With a rebirth boost (your input)+67 / shot · 3 shots/sec · 10 minutes · ×2 boost example120,600 × 2 = 241,200 DMGThe ×2 here is an illustration, not a game value — read your actual boost from your screen and enter it above.

Table source: the official +1-per-hit description rule, the +1/+67 per-shot values from official game art, and the WELCOME reward verified across four trackers (Roblox Den re-read; GameRant updated 2026-10-01; urgametips updated 2026-10-11; KodeGG read 2026-10-30). Checked 2026-10-30.

What this tool does and does not assume

Grounded in official facts

  • Every hit = +1 DMG (official game description)
  • Starter pistol +1 / shot, crystal rifle +67 / shot (official game art)
  • WELCOME = 5,000 DMG instantly (verified code reward)
  • Rebirth exists and boosts power (official description)

Deliberately not assumed

  • Rebirth requirements or boost multipliers — your input, labeled optional
  • Real gun list stats — enter the value your gun shows in-game
  • Medal rates — not modeled (unknown)
  • Enemy HP — not modeled (unknown)

Result: the numbers are only as honest as your inputs — and every input is one you can read from your own game session. When the developer publishes official gun stats or rebirth numbers, we will hard-code them with a source. See our verification method.

Reading the results like a player